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ggggllllIIIInnnnddddeeeexxxx((((3333GGGG)))) OOOOppppeeeennnnGGGGLLLL RRRReeeeffffeeeerrrreeeennnncccceeee ggggllllIIIInnnnddddeeeexxxx((((3333GGGG)))) NNNNAAAAMMMMEEEE ggggllllIIIInnnnddddeeeexxxxdddd,,,, ggggllllIIIInnnnddddeeeexxxxffff,,,, ggggllllIIIInnnnddddeeeexxxxiiii,,,, ggggllllIIIInnnnddddeeeexxxxssss,,,, ggggllllIIIInnnnddddeeeexxxxuuuubbbb,,,, ggggllllIIIInnnnddddeeeexxxxddddvvvv,,,, ggggllllIIIInnnnddddeeeexxxxffffvvvv,,,, ggggllllIIIInnnnddddeeeexxxxiiiivvvv,,,, ggggllllIIIInnnnddddeeeexxxxssssvvvv,,,, ggggllllIIIInnnnddddeeeexxxxuuuubbbbvvvv - set the current color index CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN void ggggllllIIIInnnnddddeeeexxxxdddd( GLdouble _c ) void ggggllllIIIInnnnddddeeeexxxxffff( GLfloat _c ) void ggggllllIIIInnnnddddeeeexxxxiiii( GLint _c ) void ggggllllIIIInnnnddddeeeexxxxssss( GLshort _c ) void ggggllllIIIInnnnddddeeeexxxxuuuubbbb( GLubyte _c ) PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS _c Specifies the new value for the current color index. CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN void ggggllllIIIInnnnddddeeeexxxxddddvvvv( const GLdouble *_c ) void ggggllllIIIInnnnddddeeeexxxxffffvvvv( const GLfloat *_c ) void ggggllllIIIInnnnddddeeeexxxxiiiivvvv( const GLint *_c ) void ggggllllIIIInnnnddddeeeexxxxssssvvvv( const GLshort *_c ) void ggggllllIIIInnnnddddeeeexxxxuuuubbbbvvvv( const GLubyte *_c ) PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS _c Specifies a pointer to a one-element array that contains the new value for the current color index. DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN ggggllllIIIInnnnddddeeeexxxx updates the current (single-valued) color index. It takes one argument, the new value for the current color index. The current index is stored as a floating-point value. Integer values are converted directly to floating-point values, with no special mapping. The initial value is 1. Index values outside the representable range of the color index buffer are not clamped. However, before an index is dithered (if enabled) and written to the frame buffer, it is converted to fixed-point format. Any bits in the integer portion of the resulting fixed-point value that do not correspond to bits in the frame buffer are masked out. NNNNOOOOTTTTEEEESSSS ggggllllIIIInnnnddddeeeexxxxuuuubbbb and ggggllllIIIInnnnddddeeeexxxxuuuubbbbvvvv are available only if the GL version is 1.1 or greater. The current index can be updated at any time. In particular, ggggllllIIIInnnnddddeeeexxxx can be called between a call to ggggllllBBBBeeeeggggiiiinnnn and the corresponding call to ggggllllEEEEnnnndddd. PPPPaaaaggggeeee 1111 ggggllllIIIInnnnddddeeeexxxx((((3333GGGG)))) OOOOppppeeeennnnGGGGLLLL RRRReeeeffffeeeerrrreeeennnncccceeee ggggllllIIIInnnnddddeeeexxxx((((3333GGGG)))) ASSOCIATED GETS ggggllllGGGGeeeetttt with argument GGGGLLLL____CCCCUUUURRRRRRRREEEENNNNTTTT____IIIINNNNDDDDEEEEXXXX SSSSEEEEEEEE AAAALLLLSSSSOOOO ggggllllCCCCoooolllloooorrrr, ggggllllIIIInnnnddddeeeexxxxPPPPooooiiiinnnntttteeeerrrr PPPPaaaaggggeeee 2222